Unofficial fan guide · Out now on Steam · Update 1.08
Songs of Glimmerwick Guide

Walkthrough: the order the year opens up

Quick answer

Follow the school year, not a checklist: enrol at the Etchery, learn the Song of Tilling in your first class, then let spring, summer, fall and winter bring the festivals and quest chains. Nothing in the opening act is timed, and the music mini-game is optional.

Songs of Glimmerwick opens up in a fixed order: one school year, four seasons, and a handful of systems that arrive with them. This page is that order — what unlocks, roughly when, and what the game never tells you out loud. There is no room-by-room route here, on purpose.

A forest path through the Glimmerwick woods

Quick answer

Follow the school year, not a checklist. You enrol at the Etchery, learn the Song of Tilling in your first class, and the plot then moves through spring, summer, fall and winter — each season bringing its own festivals and quest chains. The free demo is the first few hours of the same order, so everything here applies to it too.

How the year is ordered

The achievement list is the clearest map the game publishes, because every season has its own completion achievement and the launch-day unlock rates fall in a line: Spring 3.8%, then Summer 1.9%, Fall 1.6% and Winter 1.3%. Players who reached summer nearly all started in spring, so the seasons are sequential, and winter closes the story year.

What unlocks, and roughly when

MilestoneWhenSource
Enrol at the EtcheryOpening minutesAchievement list
Song of TillingYour first classDeveloper patch notes
Flute, map and pick-up controlsFrom the startStore page, developer tips
Selling at the garden well, dorm storageFirst weekPlayer reports
Seaflower Festival flower contestSpringAchievement list
Shop selling twigs and cut grassSummer onwardPlayer reports
Exam day and the winter band concertWinterPatch 1.01 notes
"Trained Witch" — finish the yearEndgameAchievement list

Tools and side activities

UnlockWhat it opensSource
ScytheCutting grassThe market stall that sells seeds — player reports
AxeFelling trees for twigsPlayer reports
PickaxeMining cobblestone pathsPatch 1.01 (October 2)
Fishing rodFishingPlayer reports — the fishing page has the loop
Band, shell diving, Green Sprites tripsThe extra-curricular side of the yearStore description

Where a tool is sold is the part the game keeps quiet about, and the developers have never published a vendor list — the Steam boards answer it thread by thread. We would rather leave a gap here than guess a shop.

What this page will not do

No treasure map of every room: the studio built Glimmerwick to be explored, and a step-by-step route through each interior would spoil the thing the game does best. Where one specific puzzle genuinely stops people — the ghost-treasure riddle is the current example — it is written up on the achievements page, with the player reports flagged as player reports.

If you are stuck right now

  • A tool went missing. Press Spacebar to pick up whatever is nearest, the developers' own answer to a watering can that dropped behind the pond or the well. Update 1.03 (October 7, 2026) also made Kavita start selling replacement cans.
  • A scene will not start. Save and reload. Patches 1.01 to 1.03 fixed a run of scene soft-locks, from the dorm to the bathhouse during Nessa's wake to a gem conflict with Amka's tall table.
  • You want the basics first. The beginner tips page covers the scythe, twigs, blueberries and where to bake.

Where to go next

  • Spells and songs — how the song system works and the order songs arrive
  • Fishing — the rod, the timing and the minigame
  • Achievements — the full list, and what the rates say about how long the year takes